top of page
AW_Logo NEW.png




Developer & Publisher

  • myTrueSound 

Release Date:  

  • 1st of September, 2019 


  • Mobile: Android & iOS

  • PC: Steam



  • Mobile: 5,49€ / 4,99$ 

  • Steam: 3,99€ / 4.99$

Business Contact: 


Social Media:  



AudioWizards is a fully blind & visually impaired accessible audio game where you combat incoming enemies using elemental magics differentiated by their unique sounds. Grab your headphones, turn that volume up and dive into the world of Sondveiw!

What are audio games?

Audio games are games that can be played by the audio alone. Even games without visuals are possible! Making the audio and sounds as good as possible has always been the top priority for  AudioWizard’s development but a little bit of graphics have never hurt anyone.


AudioWizards is set in the world of Sondveiw, a world inhabited by an organization called, you guessed it, AudioWizards.


The organization was formed to defend Sondveiw from Distortions, nasty creatures that thrive in noise, adamant on consuming the world in it.

AudioWizards believe that sound enables their magic and gives a meaning to it, but it’s hard to find harmony with all that Distorting noise around. 

You play as an apprentice for a seasoned wizard called Saundaman. Saundaman’s teaching methods are pretty much “learn as you go” while he enjoys and quenches his never-ending thirst for tea.

Wizard with a red hat.



AudioWizards is developed by myTrueSound. MyTrueSound is a Finnish start-up company making accessible audio games for the blind and visually impaired. MyTrueSound has set on a quest to make an accessible game engine to raise industry standards on accessibility.

AudioWizards started as a university project during a Capstone Project course. An assignment was setup by myTrueSound; to create a new accessible audio game. This gathered the interest of 9 students studying at Turku University of Applied Sciences.


MyTrueSound's CEO David Oliva shared his data about audio games and our collective conclusion was: -- Create an audio game that offers challenges and tons of fun equal to any other video game.

After a few meetings and a lot of brainstorming, we concluded that one idea, a game with wizards and magic, was the most popular choice among us. Thus the first idea about AudioWizards was born.


During the project, we had two different showrooms where students showcased their projects. AudioWizards was always very well received and we even won an award for the “Most Unique Game Idea” from the ICT-Showroom jury. The course ended in May 2019 but the AudioWizards journey is still moving forward. There are 5 students from the original team continuing the development of AudioWizards. Many of the sounds and music in AudioWizards have been done in collaboration with the blind and visually impaired community.  



  • High-Quality Sound – Recognize everything that happens around you by the amazing sounds alone!

  • As Accessible As They Get – Fully blind & visually impaired accessible with a screen reader support and intuitive navigation.

  • Cartoony 3D-graphics – Includes easily distinguishable cartoony graphics, a rarity in audio games.

  • Action-Packed Gameplay – Easy to learn, hard to master. AudioWizards is fast-paced, intense and challenging.

  • Breathtaking Soundtrack – Music made in co-operation with the blind & visually impaired musicians.

  • Charming Story Mode – Embark on a wacky journey with your tea-graving mentor Saundaman in 20 unique story levels to reveal the mystery behind the invasion.

  • Challenging Endless Mode – Care for a challenge? Throw on a fashionable hat, take your listening skills and reaction time to a test and compete for the highest score against the endless waves of enemies!

Video & Images


Trickster Spawn
Water Enemy Growl
Ambience Caves
Fire Spell Select
Fire Spell Impact
Saundaman - We're under attack!
Music & SFX


Logos / Icons

Logos & Icons
GameAppIcon Low Reso.png
AW_Logo NEW.png

Awards & Recognitions

AudioWizards Showroom Award.jpg

AudioWizards won an award for the most unique game idea in ICT ShowRoom in Turku, Finland March 2019. The competition was held for IT related university projects in Turku region.

  • "AudioWizards thought of users with all different ranges of vision, even low-vision, which makes this game even more awesome. From the first title screen to the last boss battle, a person with any amount of vision would be able to play and enjoy AudioWizards! ...The specific directional audio pairs very well with the bright colors of the arrows, spells, and monsters, allowing for smooth, intense battles. Games are the most fun when the player doesn’t have to think about how to interact or perform actions within the world they are in. That is what makes AudioWizards so fun. The simple and accessible interface breaks down the barrier that most mobile games build around blind or low-vision users."


A citation from the AudioWizards Review by The National Federation of the Blind.


  • AudioWizards was nominated for the Golden Apples 2019.


The People Behind AudioWizards

Original Concept (Capstone Team):

Julius Kuorikoski

Karl Lahdenranta

Niko Laivuori

Axel Lindberg

Joonas Muukkonen

Jani Nevaranta

Joona Nieminen

Aissa Nylund

Aleksi Turunen



Kasper Ekqvist


Niko Laivuori

Joonas Muukkonen


Art & Visual Assets:

Carles Colomar

Jani Nevaranta

Aissa Nylund


Background Music Composers:

Mikko Herranen

Zaina Arekat

Remy Chartier

Alan Escolá

Jim Fidler

Andre Louis

Yukio Nozawa

Cara Quinn

Steve Spamer


Background Music Mastering & Arranging:

Janne Kantola


Audio Design:

Axel Lindberg


Voice Acting:

Saundaman - Jaro Virta

Mezafort - Axel Lindberg

The Principal - Remy Chartier


Executive Producer:

David Oliva


bottom of page