"...there are not good enough words in a sufficient quantity that I could use to describe the amount of praise, excitement and delightment I'm feeling for Audio Wizards." -Beta Tester
AudioWizards is a fully blind & visually impaired accessible audio game where you combat incoming enemies using elemental magics by their sound. Grab your headphones and turn that volume up to dive in to the world of Sondveiw!
What are audio games?
Audio games are games that can be played by the audio alone. Even games without visuals are possible! Making the audio and sounds as good as possible has always been the top priority for AudioWizard’s development but little graphics has never hurt anyone.
AudioWizards is set in the world of Sondveiw, a world inhabited by an organization called, you guessed it, AudioWizards.
The organization was formed to defend Sondveiw from Distortions, nasty creatures that thrive in noise, adamant on consuming the world in it.
AudioWizards believe sound enables their magic and gives a meaning to it, but it’s hard to find harmony with all that Distorting noise around.
You play as an apprentice for a seasoned wizard called Saundaman. Saundaman’s teaching methods are pretty much “learn as you go” while he enjoys and quenches his never-ending thirst for tea.
AudioWizards is developed by myTrueSound. MyTrueSound is a Finnish start-up company making accessible audio games for the blind and visually impaired. MyTrueSound has set on a quest to make an accessible game engine to raise industry standards on accessibility. Making games is a right for everyone.
AudioWizards started as a university project during a certain Capstone Project course. An assignment was setup by myTrueSound; to create a new accessible audio game. This gathered the interest of 9 students studying at Turku University of Applied Sciences.
MyTrueSound's CEO David Oliva shared his data about audio games and our collective conclusion was: -- Create an audio game that offers challenge and tons of fun equal to any other video game.
After a few meetings and a lot of brainstorming, we concluded that one idea, a game with wizards and magic, was the most popular choice among us. Thus the first idea about AudioWizards was born.
During the project, we had two different showrooms where students showcased their projects. AudioWizards was always very well received and we even won an award for the “Most Unique Game Idea” from the ICT-Showroom jury. The course ended in May 2019 but the AudioWizards journey is still moving forward. There are 5 students from the original team continuing the development of AudioWizards. Many of the sounds and music in AudioWizards have been done in collaboration with the blind and visually impaired community.
High Quality Sound – Recognize everything that happens around you by the amazing sounds alone!
As Accessible As They Get – Fully blind & visually impaired accessible with a screen reader support and intuitive navigation.
Cartoony 3D-graphics – Includes easily distinguishable cartoony graphics, rarity in audio games.
Action-Packed Gameplay – Easy to learn, hard to master. AudioWizards is fast-paced, intense and challenging.
Breathtaking Soundtrack – Music made in co-operation with the blind & visually impaired musicians.
Charming Story Mode – Embark on a wacky journey with your tea-graving mentor Saundaman in 20 unique story levels to reveal the mystery behind the invasion.
Challenging Endless Mode – Care for a challenge? Take your listening skills and reaction time to a test and compete for the highest score against the endless waves of enemies!
Logos / Icons
Awards & Recognitions
AudioWizards won an award for the most unique game idea in ICT ShowRoom in Turku, Finland March 2019. The competition was held for IT related university projects in Turku region.
Feedback from the Beta Testers:
"The core mechanics are not very new, after all there is only so much that can be done in terms of mechanics and controls in an iOS audiogame, but they are implemented so much better than anything else released so far"
"All things considered the gameplay is super simple, but very polished. The sound design and music are great"
"This really is a great game, and so addictive"
People Behind AudioWizards
Original Concept (Capstone Team):
Art & Visual Assets:
Background Music Composers:
Background Music Mastering & Arranging:
Saundaman - Jaro Virta
Mezafort - Axel Lindberg
The Principal - Remy Chartier